good, yet bad...
I found the game to be very fun, for it's genre, which was, yet again, the same as always. It had a very familiar feel to the game Biometal from Super Nintendo (SNES). I just wanted to agree with one of the reviews, which was include health bars on the bosses. I just felt like nothing was happening when I knew, in fact, I must have been doing something. However, I am not here to just rag on the game, it was very entertaining and fun. I also noticed how... hard yet easy it is to play. I couldn't get past level 2 without using a continue. A little cluttered if you ask me on regular enemy movement, and it took to long to shoot regular enemies down. Another thing I had problems with was the controls. Maybe you should think about implementing the mouse, it seems like it would be a little easier to change weapons if you used the scrolling button in the middle... (?) Oh, and maybe a special weapon changing feature? That would be helpful as well... But, I do give the game a thumbs up! Great work and I can olny expect improvement! (I would have liked that dragon as a playable character though, from the beginning that is... that would have been awesome... :p)